
Tegaki: Between Hand and Machine, Part 3
A 9:29 pacing animatic and a 9:02 current WIP show how timed notes, per-line voices, and positive-only prompt experiments changed the film in one week.
The August 31 deadline mentioned in Part 2 was extended to September 14. A 9:29.0 pacing animatic and a 9:02.8 subtitled current WIP are now the film's two full-length working cuts. The film is still a WIP.
The observation window is August 29 to September 4, one week so far. The pacing cut is 9:29.0, and the current WIP is 9:02.8, which is 26.2 seconds shorter. That is an editorial fact, not proof that shorter is better.
Start with the two cuts
The current WIP comes first, followed by the newly subtitled pacing cut. Both public videos carry 66 bilingual subtitle cues. The pacing subtitles were retimed against that cut's audio and scene boundaries.
Current WIP, 9:02.8.
Pacing animatic, 9:29.0.
Let the cut answer the notes
The cut became the authority for the production notes. The new timing workflow records absolute source windows, cut boundaries, shot durations, and internal beats, then reconciles the prose against frames. It prevents stale notes from being carried forward.
| Written note | Frame-backed result |
|---|---|
| Laptop written closed | Boarded open and dark |
| Three bottles | One bottle and one glass |
| Tablet/laptop eye-flicks | One continuous interface push-in |
| Red annotations | Actually green |
| Written male-Nozomi inset | Not boarded |
In Scene 5, the pass found fourteen mismatches across seventeen cuts. The number does not rate a shorter cut. It identifies which shots and decisions still need replacement or correction.
Let delivery shape the edit
Fixed ElevenLabs v3 Japanese character voices were generated per line into flat shot-level files. Scene 4 has multiple A/B/C/D performance candidates, with supporting Nozomi, Rika, and Sato takes. The voices were placed in the pacing edit so breath and delivery could shape the cut before finished picture.
What changed across one week
Pacing was revised repeatedly from August 29 through the final pacing commit on September 3. The Scene 1 title coda was updated, and the Scene 4 contamination and cancellation plans were clarified. Cancellation was rebuilt as six exterior shots totaling 20.0 seconds. Registered location handles were used, a rejected Scene 4 SH01 preflight was archived, the livestream chat insert was updated, and the Scene 5 paced shot plans were revised.
Each pair below holds on the same narrative beat in both cuts, so the comparison is between staging decisions rather than adjacent moments.






Name the approved references
In Scene 6, the screen block went from 13 seconds to 8, the frontal Nozomi shot was cut, and the sequence moved from 76 seconds to 67. Four generations failed because exclusion lists named the exact unwanted content that returned. The response was positive-only prompt wording and naming reference Elements without redescribing them.
F / NEXT STEP
Close the remaining differences
The next step is to resolve the remaining differences between the pacing cut and the WIP, finish shot replacement, and move into final edit and sound. These notes are for deciding what to fix at frame level, not for making the film shorter by default.